Hi! I'm Harsh Koshiya — 2D and 3D Artist, Designer & Illustrator

Drawing with a Mouse
Started out drawing vector art after school using just a basic optical mouse and Illustrator’s pen tool.
Drawing with a Mouse
“10th grade, basic USB mouse, zero tablet.”
Started out drawing vector art after school using just a basic optical mouse and Illustrator’s pen tool.
“10th grade, basic USB mouse, zero tablet.”
“Saved my first gig paycheck for a Wacom.”
First Pen Tablet
“Saved my first gig paycheck for a Wacom.”
Finally retired the mouse and spent late nights studying anatomy, lighting, and digital painting with real pen pressure.
First Pen Tablet
Finally retired the mouse and spent late nights studying anatomy, lighting, and digital painting with real pen pressure.
First Studio Role
Joined XSQUADS as a 3D and concept artist, building game-ready weapons, props, and scene environments.
First Studio Role
“Real poly budgets and studio deadlines.”
Joined XSQUADS as a 3D and concept artist, building game-ready weapons, props, and scene environments.
“Real poly budgets and studio deadlines.”
“Obsessing over scratches and roughness at 2 AM.”
Deep in Textures
“Obsessing over scratches and roughness at 2 AM.”
Textured hundreds of game assets in Substance Painter, mastering PBR shaders and realistic surface wear.
Deep in Textures
Textured hundreds of game assets in Substance Painter, mastering PBR shaders and realistic surface wear.
Characters & Worlds
Combining 2D concept art with 3D character sculpting to build expressive, story-driven assets.
Characters & Worlds
“Sketching by day, sculpting by night.”
Combining 2D concept art with 3D character sculpting to build expressive, story-driven assets.
“Sketching by day, sculpting by night.”












